Bachelor's degree in Video Game Design and Development
Image Processing and Multimedia Technology Centre (CITM)
The bachelor’s degree in Video Game Design and Development will develop your ability to conceptualise, design and program video games and content for an interactive digital world, providing you with the knowledge and skills needed to create material for different platforms and mobile devices. The curriculum is designed to develop the multidisciplinary skills involved in creating video games and interactive material. The course will give you a solid grounding in key technologies, programming on multiple platforms, artistic and graphic design, modelling, and 2D and 3D animation. You will develop a series of video game projects individually and in groups, gain a broad knowledge of the industry, and – thanks to the active participation of companies involved in the industry – learn about entrepreneurship, financing systems, and approaches to monetisation in the sector.
- Duration
- 4 years
- Study load
- 240 ECTS credits (including the bachelor's thesis). One credit is equivalent to a study load of 25-30 hours.
- Delivery
- Face-to-face
- Language of instruction
Check the language of instruction for each subject (and timetable) in the course guide in the curriculum.
Information on language use in the classroom and students’ language rights.
- Fees and grants
€ 6360 (academic year)
Consult the public fees system based on income (grants and payment options).- Location
- Image Processing and Multimedia Technology Centre (CITM)
- Official degree
- Recorded in the Ministry of Education's degree register
- Places
- 44
- Registration and enrolment
- What are the requirements to enrol in a bachelor's degree course?
- Legalisation of foreign documents
- All documents issued in non-EU countries must be legalised and bear the corresponding apostille.
First course
Second course
Third course
Fourth course
- 360 Creativity Lab 6
- Advanced Graphics Programming 6
- Animation and Stop Motion 6
- Bachelor's Thesis 12
- Communication and Leadership 6
- Community Management 6
- Creation Lab 6
- Data Analysis 6
- Data Visualization 6
- Entrepreneurship and IT Innovation 6
- Financiation and Business Models 6
- Fundamentals, Design and Sound Editing 6
- Generative Art and Processing 6
- In Company Practice 12
- Level Design 6
- Modeling and Advanced 3D Animation 6
- Narratives for Real-Time 6
- Networks and Online Games 6
- Postproduction and Visual Effects 6
- Serious-Games Design 6
- Transmedia Production 6
- CompulsoryECTS
- OptionalECTS
- ProjectECTS
- Academic calendar
- General academic calendar for bachelor’s, master’s and doctoral degrees courses
- Academic regulations
- Academic regulations for bachelor’s degree courses at the UPC
- Language certification and credit recognition
- Queries about language courses and certification